DeveloperInsomniac Games Tin Giant (PlayStation Vita compatibility/cross-play)PublisherSony Interactive EntertainmentRelease datePlayStation 3NA 27 November 2012EU 28 November 2012AU 29 November 2012JP 6 June 2013PlayStation VitaNA 21 May 2013EU, AU 22 May 2013JP 6 June 2013GenreAction[1]ModesSingle player, MultiplayerPlatformsPlayStation 3 PlayStation VitaMediaBlu-ray, digitalPreceded byRatchet & Clank: All 4 OneFollowed byRatchet & Clank: Into the NexusRatchet & Clank: Full Frontal Assault (known as Ratchet & Clank: QForce in Europe and Australia) is an action game with tower defense and platform elements released as a 10th anniversary celebratory installment to the Ratchet & Clank series. It was released on November 27, 2012.[2][3] It is a downloadable PlayStation Network title on the PlayStation 3 and PlayStation Vita and it is also available on Blu-ray Disc for PlayStation 3 only.[2] It is a shorter adventure but features online and offline two player co-operative mode and online competitive multiplayer, as well as a significantly higher replay value than the previous short adventure, Quest for Booty.[4] The game returns to the typical Ratchet & Clank classic control style with a third-person camera, but also features a twist on tower-defense gameplay.[5] The game is the second spin-off game created by Insomniac Games.[6]
Gameplay returns to the traditional third-person camera in classic Ratchet & Clank style. The gameplay is more classic action based Ratchet & Clank but also relates to the Siege gameplay in Ratchet & Clank: Up Your Arsenal and hoverboot action in Krell Canyon from Ratchet & Clank Future: A Crack in Time than previous corridor style gameplay.[1][14] This is primarily due to the new tower-defense element involving building and defending a base and a focus on combat.[15] The game features a full arsenal of weapons.[5] The weapons are primarily taken from previous games on the PlayStation 3 with some given a new twist to balance the game.[16]
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The first piece of the downloadable content, the Mini-Boss Skin Pack, was given as free downloadable content with the PlayStation 3 version of the game after the announcement of a delay to the PlayStation Vita version.[7] This makes Ratchet & Clank: Full Frontal Assault the first game in the series to have game-related downloadable content. Insomniac Games later hinted on Twitter that further maps may later be added to the game as they were fully committed to ensure the longevity of multiplayer.[37] On release day James Stevenson explained that there would be downloadable content released late in 2012 and lots more in January and February 2013 with skins and customization being paid for content while new maps and modes are available for free.[38] From release date a variety of skin packs were made available to download.[39] Free content will be released through game patches.[39]
"It has to be a combination of us doing what we do best while handling what they do well," guard Mike Compton said. "We are not going to put in a lot of fancy stuff. There will be a lot of simple plays, and the bottom line will come down to our offensive line controlling their defense. In order to get receivers open and establish the running game, we have to handle their front seven." 2ff7e9595c
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